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fix: Use Unit for completer
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@ -31,7 +31,7 @@ class VideoRecorderService :
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private var activeRecording: Recording? = null
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private var activeRecording: Recording? = null
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// Used to listen and check if the camera is available
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// Used to listen and check if the camera is available
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private var _cameraAvailableListener = CompletableDeferred<Boolean>()
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private var _cameraAvailableListener = CompletableDeferred<Unit>()
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// Runs a function in the main thread
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// Runs a function in the main thread
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private fun runInMain(callback: () -> Unit) {
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private fun runInMain(callback: () -> Unit) {
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@ -61,7 +61,7 @@ class VideoRecorderService :
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videoCapture
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videoCapture
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)
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)
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_cameraAvailableListener.complete(true)
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_cameraAvailableListener.complete(Unit)
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}
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}
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}
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}
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