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squashable
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parent
d0b09beb7d
commit
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@ -20,25 +20,18 @@ package com.sadellie.unitto.core.ui.common
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import android.content.res.Configuration
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import android.content.res.Configuration
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import android.view.HapticFeedbackConstants
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import android.view.HapticFeedbackConstants
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import androidx.compose.animation.core.FastOutSlowInEasing
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import androidx.compose.animation.core.animateIntAsState
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import androidx.compose.animation.core.tween
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import androidx.compose.foundation.interaction.MutableInteractionSource
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import androidx.compose.foundation.interaction.collectIsPressedAsState
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import androidx.compose.foundation.layout.PaddingValues
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import androidx.compose.foundation.layout.PaddingValues
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import androidx.compose.foundation.layout.fillMaxHeight
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import androidx.compose.foundation.layout.fillMaxHeight
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import androidx.compose.foundation.shape.RoundedCornerShape
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import androidx.compose.material3.Icon
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import androidx.compose.material3.Icon
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import androidx.compose.material3.MaterialTheme
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import androidx.compose.material3.MaterialTheme
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.LaunchedEffect
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import androidx.compose.runtime.rememberCoroutineScope
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import androidx.compose.runtime.getValue
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import androidx.compose.runtime.remember
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.graphics.Color
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import androidx.compose.ui.graphics.Color
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import androidx.compose.ui.graphics.vector.ImageVector
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import androidx.compose.ui.graphics.vector.ImageVector
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import androidx.compose.ui.platform.LocalConfiguration
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import androidx.compose.ui.platform.LocalConfiguration
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import androidx.compose.ui.platform.LocalView
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import androidx.compose.ui.platform.LocalView
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import kotlinx.coroutines.launch
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@Composable
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@Composable
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fun BasicKeyboardButton(
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fun BasicKeyboardButton(
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@ -52,21 +45,21 @@ fun BasicKeyboardButton(
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contentHeight: Float
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contentHeight: Float
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) {
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) {
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val view = LocalView.current
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val view = LocalView.current
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val interactionSource = remember { MutableInteractionSource() }
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val coroutineScope = rememberCoroutineScope()
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val isPressed by interactionSource.collectIsPressedAsState()
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val cornerRadius: Int by animateIntAsState(
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targetValue = if (isPressed) 30 else 50,
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animationSpec = tween(easing = FastOutSlowInEasing),
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)
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UnittoButton(
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UnittoButton(
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modifier = modifier,
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modifier = modifier,
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onClick = onClick,
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onClick = {
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onClick()
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if (allowVibration) {
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coroutineScope.launch {
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view.performHapticFeedback(HapticFeedbackConstants.KEYBOARD_TAP)
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}
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}
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},
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onLongClick = onLongClick,
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onLongClick = onLongClick,
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shape = RoundedCornerShape(cornerRadius),
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containerColor = containerColor,
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containerColor = containerColor,
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contentPadding = PaddingValues(),
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contentPadding = PaddingValues()
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interactionSource = interactionSource
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) {
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) {
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Icon(
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Icon(
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imageVector = icon,
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imageVector = icon,
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@ -75,10 +68,6 @@ fun BasicKeyboardButton(
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tint = iconColor
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tint = iconColor
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)
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)
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}
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}
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LaunchedEffect(key1 = isPressed) {
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if (isPressed and allowVibration) view.performHapticFeedback(HapticFeedbackConstants.KEYBOARD_TAP)
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}
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}
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}
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@Composable
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@Composable
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@ -0,0 +1,83 @@
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/*
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* Unitto is a unit converter for Android
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* Copyright (c) 2023 Elshan Agaev
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.sadellie.unitto.core.ui.common
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import androidx.compose.animation.core.FastOutSlowInEasing
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import androidx.compose.animation.core.animateDpAsState
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import androidx.compose.animation.core.animateIntAsState
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import androidx.compose.animation.core.tween
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import androidx.compose.foundation.combinedClickable
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import androidx.compose.foundation.interaction.MutableInteractionSource
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import androidx.compose.foundation.interaction.collectIsPressedAsState
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import androidx.compose.foundation.shape.RoundedCornerShape
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import androidx.compose.material.ripple.rememberRipple
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import androidx.compose.runtime.getValue
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.composed
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import androidx.compose.ui.draw.clip
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import androidx.compose.ui.semantics.Role
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import androidx.compose.ui.unit.Dp
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fun Modifier.squashable(
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onClick: () -> Unit = {},
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onLongClick: (() -> Unit)? = null,
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interactionSource: MutableInteractionSource,
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cornerRadiusRange: IntRange,
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role: Role = Role.Button,
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) = composed {
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val isPressed by interactionSource.collectIsPressedAsState()
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val cornerRadius: Int by animateIntAsState(
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targetValue = if (isPressed) cornerRadiusRange.first else cornerRadiusRange.last,
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animationSpec = tween(easing = FastOutSlowInEasing),
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)
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Modifier
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.clip(RoundedCornerShape(cornerRadius))
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.combinedClickable(
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onClick = onClick,
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onLongClick = onLongClick,
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interactionSource = interactionSource,
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indication = rememberRipple(),
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role = role,
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)
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}
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fun Modifier.squashable(
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onClick: () -> Unit = {},
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onLongClick: (() -> Unit)? = null,
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interactionSource: MutableInteractionSource,
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cornerRadiusRange: ClosedRange<Dp>,
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role: Role = Role.Button,
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) = composed {
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val isPressed by interactionSource.collectIsPressedAsState()
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val cornerRadius: Dp by animateDpAsState(
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targetValue = if (isPressed) cornerRadiusRange.start else cornerRadiusRange.endInclusive,
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animationSpec = tween(easing = FastOutSlowInEasing),
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)
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Modifier
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.clip(RoundedCornerShape(cornerRadius))
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.combinedClickable(
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onClick = onClick,
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onLongClick = onLongClick,
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interactionSource = interactionSource,
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indication = rememberRipple(),
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role = role,
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)
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}
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