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This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

package commondocumentation
import docvalues "config-lsp/doc-values"
var AvailableCharsets = []docvalues.EnumString{
docvalues.CreateEnumStringWithDoc(
"ascii",
`ASCII (American Standard Code For Information Interchange) is the
original 7-bit character set, originally designed for American
English. Also known as US-ASCII. It is currently described by
the ISO/IEC 646:1991 IRV (International Reference Version)
standard.
Various ASCII variants replacing the dollar sign with other
currency symbols and replacing punctuation with non-English
alphabetic characters to cover German, French, Spanish, and
others in 7 bits emerged. All are deprecated; glibc does not
support locales whose character sets are not true supersets of
ASCII.
As Unicode, when using UTF-8, is ASCII-compatible, plain ASCII
text still renders properly on modern UTF-8 using systems.`,
),
docvalues.CreateEnumStringWithDoc(
"iso8859-1",
`Latin-1 covers many European languages such as Albanian,
Basque, Danish, English, Faroese, Galician, Icelandic,
Irish, Italian, Norwegian, Portuguese, Spanish, and
Swedish. The lack of the ligatures Dutch IJ/ij, French œ,
and „German“ quotation marks was considered tolerable.`,
),
docvalues.CreateEnumStringWithDoc(
"iso8859-2",
`Latin-2 supports many Latin-written Central and East
European languages such as Bosnian, Croatian, Czech,
German, Hungarian, Polish, Slovak, and Slovene. Replacing
Romanian ș/ț with ş/ţ was considered tolerable.`,
),
docvalues.CreateEnumStringWithDoc(
"iso8859-3",
`Latin-3 was designed to cover of Esperanto, Maltese, and
Turkish, but ISO/IEC 8859-9 later superseded it for
Turkish.`,
),
docvalues.CreateEnumStringWithDoc(
"iso8859-4",
`Latin-4 introduced letters for North European languages
such as Estonian, Latvian, and Lithuanian, but was
superseded by ISO/IEC 8859-10 and ISO/IEC 8859-13.`,
),
docvalues.CreateEnumStringWithDoc(
"iso8859-5",
`Cyrillic letters supporting Bulgarian, Byelorussian,
Macedonian, Russian, Serbian, and (almost completely)
Ukrainian. It was never widely used, see the discussion
of KOI8-R/KOI8-U below.`,
),
docvalues.CreateEnumStringWithDoc(
"iso8859-6",
`Was created for Arabic. The ISO/IEC 8859-6 glyph table is
a fixed font of separate letter forms, but a proper
display engine should combine these using the proper
initial, medial, and final forms.`,
),
docvalues.CreateEnumStringWithDoc(
"iso8859-7",
`Was created for Modern Greek in 1987, updated in 2003.`,
),
docvalues.CreateEnumStringWithDoc(
"iso8859-8",
`Supports Modern Hebrew without niqud (punctuation signs).
Niqud and full-fledged Biblical Hebrew were outside the
scope of this character set.`,
),
docvalues.CreateEnumStringWithDoc(
"iso8859-9",
`This is a variant of Latin-1 that replaces Icelandic
letters with Turkish ones.`,
),
docvalues.CreateEnumStringWithDoc(
"iso8859-10",
`Latin-6 added the Inuit (Greenlandic) and Sami (Lappish)
letters that were missing in Latin-4 to cover the entire
Nordic area.`,
),
docvalues.CreateEnumStringWithDoc(
"iso8859-11",
`Supports the Thai alphabet and is nearly identical to the
TIS-620 standard.`,
),
docvalues.CreateEnumStringWithDoc(
"iso8859-12",
`This character set does not exist.`,
),
docvalues.CreateEnumStringWithDoc(
"iso8859-13",
`Supports the Baltic Rim languages; in particular, it
includes Latvian characters not found in Latin-4.`,
),
docvalues.CreateEnumStringWithDoc(
"iso8859-14",
`This is the Celtic character set, covering Old Irish,
Manx, Gaelic, Welsh, Cornish, and Breton.`,
),
docvalues.CreateEnumStringWithDoc(
"iso8859-15",
`Latin-9 is similar to the widely used Latin-1 but replaces
some less common symbols with the Euro sign and French and
Finnish letters that were missing in Latin-1.`,
),
docvalues.CreateEnumStringWithDoc(
"iso8859-16",
`This character set covers many Southeast European
languages, and most importantly supports Romanian more
completely than Latin-2.`,
),
docvalues.CreateEnumStringWithDoc(
"koi8r",
`KOI8-R is a non-ISO character set popular in Russia before
Unicode. The lower half is ASCII; the upper is a Cyrillic
character set somewhat better designed than ISO/IEC 8859-5.
KOI8-U, based on KOI8-R, has better support for Ukrainian.
Neither of these sets are ISO/IEC 2022 compatible, unlike the
ISO/IEC 8859 series.
Console support for KOI8-R is available under Linux through user-
mode utilities that modify keyboard bindings and the EGA graphics
table, and employ the "user mapping" font table in the console
driver.`,
),
docvalues.CreateEnumStringWithDoc(
"gb2312",
`GB 2312 is a mainland Chinese national standard character set
used to express simplified Chinese. Just like JIS X 0208,
characters are mapped into a 94x94 two-byte matrix used to
construct EUC-CN. EUC-CN is the most important encoding for
Linux and includes ASCII and GB 2312. Note that EUC-CN is often
called as GB, GB 2312, or CN-GB.`,
),
docvalues.CreateEnumStringWithDoc(
"big5",
`Big5 was a popular character set in Taiwan to express traditional
Chinese. (Big5 is both a character set and an encoding.) It is
a superset of ASCII. Non-ASCII characters are expressed in two
bytes. Bytes 0xa10xfe are used as leading bytes for two-byte
characters. Big5 and its extension were widely used in Taiwan
and Hong Kong. It is not ISO/IEC 2022 compliant.`,
),
docvalues.CreateEnumStringWithDoc(
"jisx0208",
`JIS X 0208 is a Japanese national standard character set. Though
there are some more Japanese national standard character sets
(like JIS X 0201, JIS X 0212, and JIS X 0213), this is the most
important one. Characters are mapped into a 94x94 two-byte
matrix, whose each byte is in the range 0x210x7e. Note that JIS
X 0208 is a character set, not an encoding. This means that JIS
X 0208 itself is not used for expressing text data. JIS X 0208
is used as a component to construct encodings such as EUC-JP,
Shift_JIS, and ISO/IEC 2022-JP. EUC-JP is the most important
encoding for Linux and includes ASCII and JIS X 0208. In EUC-JP,
JIS X 0208 characters are expressed in two bytes, each of which
is the JIS X 0208 code plus 0x80.`,
),
docvalues.CreateEnumStringWithDoc(
"ksx1001",
`KS X 1001 is a Korean national standard character set. Just as
JIS X 0208, characters are mapped into a 94x94 two-byte matrix.
KS X 1001 is used like JIS X 0208, as a component to construct
encodings such as EUC-KR, Johab, and ISO/IEC 2022-KR. EUC-KR is
the most important encoding for Linux and includes ASCII and KS X
1001. KS C 5601 is an older name for KS X 1001.`,
),
docvalues.CreateEnumStringWithDoc(
"iso2022",
`The ISO/IEC 2022 and ISO/IEC 4873 standards describe a font-
control model based on VT100 practice. This model is (partially)
supported by the Linux kernel and by xterm(1). Several
ISO/IEC 2022-based character encodings have been defined,
especially for Japanese.
There are 4 graphic character sets, called G0, G1, G2, and G3,
and one of them is the current character set for codes with high
bit zero (initially G0), and one of them is the current character
set for codes with high bit one (initially G1). Each graphic
character set has 94 or 96 characters, and is essentially a 7-bit
character set. It uses codes either 0400177 (0410176) or
02400377 (02410376). G0 always has size 94 and uses codes
0410176.
Switching between character sets is done using the shift
functions ^N (SO or LS1), ^O (SI or LS0), ESC n (LS2), ESC o
(LS3), ESC N (SS2), ESC O (SS3), ESC ~ (LS1R), ESC } (LS2R), ESC
| (LS3R). The function LSn makes character set Gn the current
one for codes with high bit zero. The function LSnR makes
character set Gn the current one for codes with high bit one.
The function SSn makes character set Gn (n=2 or 3) the current
one for the next character only (regardless of the value of its
high order bit).
A 94-character set is designated as Gn character set by an escape
sequence ESC ( xx (for G0), ESC ) xx (for G1), ESC * xx (for G2),
ESC + xx (for G3), where xx is a symbol or a pair of symbols
found in the ISO/IEC 2375 International Register of Coded
Character Sets. For example, ESC ( @ selects the ISO/IEC 646
character set as G0, ESC ( A selects the UK standard character
set (with pound instead of number sign), ESC ( B selects ASCII
(with dollar instead of currency sign), ESC ( M selects a
character set for African languages, ESC ( ! A selects the Cuban
character set, and so on.
A 96-character set is designated as Gn character set by an escape
sequence ESC - xx (for G1), ESC . xx (for G2) or ESC / xx (for
G3). For example, ESC - G selects the Hebrew alphabet as G1.
A multibyte character set is designated as Gn character set by an
escape sequence ESC $ xx or ESC $ ( xx (for G0), ESC $ ) xx (for
G1), ESC $ * xx (for G2), ESC $ + xx (for G3). For example, ESC
$ ( C selects the Korean character set for G0. The Japanese
character set selected by ESC $ B has a more recent version
selected by ESC & @ ESC $ B.
ISO/IEC 4873 stipulates a narrower use of character sets, where
G0 is fixed (always ASCII), so that G1, G2, and G3 can be invoked
only for codes with the high order bit set. In particular, ^N
and ^O are not used anymore, ESC ( xx can be used only with xx=B,
and ESC ) xx, ESC * xx, ESC + xx are equivalent to ESC - xx, ESC
. xx, ESC / xx, respectively.`,
),
docvalues.CreateEnumStringWithDoc(
"tis620",
`TIS-620 is a Thai national standard character set and a superset
of ASCII. In the same fashion as the ISO/IEC 8859 series, Thai
characters are mapped into 0xa10xfe.`,
),
docvalues.CreateEnumStringWithDoc(
"utf8",
`Unicode (ISO/IEC 10646) is a standard which aims to unambiguously
represent every character in every human language. Unicode's
structure permits 20.1 bits to encode every character. Since
most computers don't include 20.1-bit integers, Unicode is
usually encoded as 32-bit integers internally and either a series
of 16-bit integers (UTF-16) (needing two 16-bit integers only
when encoding certain rare characters) or a series of 8-bit bytes
(UTF-8).
Linux represents Unicode using the 8-bit Unicode Transformation
Format (UTF-8). UTF-8 is a variable length encoding of Unicode.
It uses 1 byte to code 7 bits, 2 bytes for 11 bits, 3 bytes for
16 bits, 4 bytes for 21 bits, 5 bytes for 26 bits, 6 bytes for 31
bits.
Let 0,1,x stand for a zero, one, or arbitrary bit. A byte
0xxxxxxx stands for the Unicode 00000000 0xxxxxxx which codes the
same symbol as the ASCII 0xxxxxxx. Thus, ASCII goes unchanged
into UTF-8, and people using only ASCII do not notice any change:
not in code, and not in file size.
A byte 110xxxxx is the start of a 2-byte code, and 110xxxxx
10yyyyyy is assembled into 00000xxx xxyyyyyy. A byte 1110xxxx is
the start of a 3-byte code, and 1110xxxx 10yyyyyy 10zzzzzz is
assembled into xxxxyyyy yyzzzzzz. (When UTF-8 is used to code
the 31-bit ISO/IEC 10646 then this progression continues up to
6-byte codes.)
For most texts in ISO/IEC 8859 character sets, this means that
the characters outside of ASCII are now coded with two bytes.
This tends to expand ordinary text files by only one or two
percent. For Russian or Greek texts, this expands ordinary text
files by 100%, since text in those languages is mostly outside of
ASCII. For Japanese users this means that the 16-bit codes now
in common use will take three bytes. While there are algorithmic
conversions from some character sets (especially ISO/IEC 8859-1)
to Unicode, general conversion requires carrying around
conversion tables, which can be quite large for 16-bit codes.
Note that UTF-8 is self-synchronizing: 10xxxxxx is a tail, any
other byte is the head of a code. Note that the only way ASCII
bytes occur in a UTF-8 stream, is as themselves. In particular,
there are no embedded NULs ('\0') or '/'s that form part of some
larger code.
Since ASCII, and, in particular, NUL and '/', are unchanged, the
kernel does not notice that UTF-8 is being used. It does not
care at all what the bytes it is handling stand for.
Rendering of Unicode data streams is typically handled through
"subfont" tables which map a subset of Unicode to glyphs.
Internally the kernel uses Unicode to describe the subfont loaded
in video RAM. This means that in the Linux console in UTF-8
mode, one can use a character set with 512 different symbols.
This is not enough for Japanese, Chinese, and Korean, but it is
enough for most other purposes.`,
),
}